The Nexus Compendium


News | Heroes  Rotations | Mounts  Sales | Universes  Battlegrounds | About

Battlegrounds

The Nexus brings Battlegrounds have roots in the main universe, or might be a result of the Nexus-based subuniverses.



Alterac Pass

The horns of war echo once again across the snowy slopes of Alterac. Capture Prison Camps and unleash Cavalry to destroy the enemy General.



Battlefield of Eternity

The High Heavens and the Burning Hells clash, quite literally, in a battlefield that represents their everlasting struggle. Two Immortals, ancient warriors locked in a duel to the death, need your help to prevail against their eternal foe. Vanquish the enemy Immortal, and you’ll find yourself charging over hallowed or profane ground—right onto the enemy’s doorstep.



Blackheart's Bay

The ghost pirate Blackheart has staked his claim upon the realm of Mistharbor. His undead pirate crew has poured onto the streets, claiming the once thriving marketplace as their new den of villainy.



Braxis Holdout

The United Earth Directorate used the remote and hostile planet Braxis to conduct experiments on ways to turn the Zerg swarm into a weapon they could unleash on their enemies. Though the main psi disrupter was destroyed, this space platform's beacons remain fully operational and ready to be used. Capture the beacons and watch what happens when a flood of weaponized Zerg ravages the battlefield.



Cursed Hollow

As one of the first and most ancient realms pulled into the Nexus, the realm of Raven Court has grown large and prosperous over the millennia. The province of Cursed Hollow, a gothic landscape of twisting villages and farmlands, serves as an ideal trial grounds for the Heroes of the Storm.



Dragon Shire

These lush and deceptively peaceful gardens have grown over time, covering the once molten realm known as Dragon Spire. Beneath this verdant paradise, the ancient power of the dragons was sealed away... and their descendants have neither forgotten nor forgiven the trespasses of those who wronged them.



Garden of Terror

Once the royal gardens were a splendor to behold. But lately a shadow has fallen over them... Writhing tendrils creep across the grounds at night, and a number of servants have disappeared while walking its twisting paths. Queen Nightshade claims to be unaware of these incidents, but some are beginning to suspect she has gone mad.



Hanamura Temple

Capture payloads to unleash dragons and assail the enemy Core!



Haunted Mines

Far from the Cursed Hollow, on the very borders of Raven Court, lie the Haunted Mines. Sealed beneath a shadowy graveyard, the undead clamor to be released from their earthen prison.



Infernal Shrines

Demonic corruption threatens the Gardens of Hope. Called forth by the Shrines, Punishers prowl the battlefield, terrifying creatures that live to destroy heroes. Defeat the Shrines' Guardians before your enemies do, and the next Punisher will fight for you; fail, and face the demon's wrath.



Lost Cavern

Lost Cavern eliminates Map Objectives and creates a slimmed-down play area in order to remain laser-focused on one constant, single-lane teamfight. The Hearthstones and Starting Area heals have been removed so that Heroes have no reason to fall back from the fight. Regeneration Orb spawns and brush, meanwhile, have been strategically placed around the lane to keep the fights active and interesting.



Sky Temple

Floating above the vast desert sands of Luxoria, the Sky Temple serves as a center of worship for the snake god, Ka. He stores his great power within the temples, each of them secured by guardians. With such defenses, no warriors would think to seize the god's power for themselves... or would they?



Tomb of the Spider Queen

The long forgotten tombs of Luxoria have found a new master. Deep within their timeworn chambers, the Spider Queen Neithis stirs from her ancient slumber. Present her with the gems of power she seeks, and you may just escape with your lives.



Towers of Doom

The Grave Keeper and the Raven Lord are engaged in a classic battle of evil versus… different evil? Protective magic shields your Core from enemy Heroes, but nothing will save you from these two masters of the dark arts. Hold the Bell Towers, capture the Altars, and unleash your wicked benefactor’s power on your enemies.



Volskaya Foundry

Forces from around the Nexus converge on Volskaya Foundry. Commandeer the facility’s giant mechs and assault the enemy’s defenses!



Warhead Junction

Once a testing facility for nuclear weapons, Warhead Junction has since fallen into ruin. However, the site's abandonment hasn't stopped its glitchy adjutant from continuing to produce and hand out nuclear weapons. Join the arms race of Warhead Junction, build up your stockpile, and rain hell on your enemies!