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Battleground <Garden of Terror>

Once the royal gardens were a splendor to behold. But lately a shadow has fallen over them... Writhing tendrils creep across the grounds at night, and a number of servants have disappeared while walking its twisting paths. Queen Nightshade claims to be unaware of these incidents, but some are beginning to suspect she has gone mad.

This Battleground has:

Battleground Map <Garden of Terror>

Click on the image to see an enlarged and more detailed version of the map.


Primary Objectives <Garden of Terror>

These objectives are what makes the Battleground unique, and are essential to know in order to win.

Garden Terrors Once a team has gathered three Seeds, Garden Terrors spawns that sieges down their respective lane.
Amount: 3 Located in each of the lanes, once the Seeds have been gathered.

Seeds of Terror Each Seed-camp spawns with a few minions that needs to be defeated in order to capture the Seed.
Spawns: 00:02:30 Respawns 00:01:15 after a Seed has been gathered.
Amount: 6 Located all over the area between top and bottom lanes.


Mercenary Camps <Garden of Terror>

When captured at the right time, Mercenaries can make a huge different on any Battleground.
Note that these are disabled during the Primary Objectives.

Giants Camp Giants (Siege) Camp spawn. Moves down the top or bottom lanes.
Spawns: 00:01:00 Respawns 00:03:00 after the Camp has been captured.
Amount: 4 Located near each of the four forts.

Wizard Knights Camp Wizard Knights (Bruiser) Camp spawn. Moves down the top or bottom lanes.
Spawns: 00:01:00 Respawns 00:04:00 after the Camp has been captured.
Amount: 2 Located near the northeast and southwest forts.



Entities <Garden of Terror>

These entities are found in this Battleground, one way or the other.


Queen Nightshade (Primary Announcer) - purchasable as Announcer

Twisted by the primal and uncontrolled nature of the Gardens of King's Crest, she turns into the Spore Queen at night to bring terror.