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Haunted Mines

Far from the Cursed Hollow, on the very borders of Raven Court, lie the Haunted Mines. Sealed beneath a shadowy graveyard, the undead clamor to be released from their earthen prison.

This Battleground has:

Battleground Map <Haunted Mines>

Click on the image to see an enlarged and more detailed version of the map.


Primary Objectives <Haunted Mines>

These objectives are what makes the Battleground unique, and are essential to know in order to win.

Gather Skulls When all Skulls are gathered, a Golem spawns for each side. Strength based on Skulls gathered.
Spawns at: 00:03:00 Respawns 00:02:00 after both Golems have been defeated.

Enter the Mines The Mines open when the first Skull Gathering begins, and remains open.
Spawns at: 00:03:00 (Remains Active)


Mercenary Camps <Haunted Mines>

When captured at the right time, Mercenaries can make a huge different on any Battleground.
Note that these are enabled during the PrimaryObjectives.

Giants Camp Giants (Siege) Camp spawn.
Spawns at: 00:01:00 Respawns 00:03:00 after the Camp has been captured.

Sapper Camp Sapper (Siege) Camp spawn.
Spawns at: 00:01:00 Respawns 00:02:00 after the Camp has been captured.


Watchtowers <Haunted Mines>

Capture these to gain vision, until captured by the opposing team.

Watchtower Two Watchtowers at the West and East parts of the map center.



Entities <Haunted Mines>

These entities are found in this Battleground, one way or the other.


Grave Keeper (Announcer) - purchasable as an Announcer

Seemingly Immortal, Defender of the Haunted Mines. Sworn enemy of the Raven Lord.